A collection of hyper-specific technical demonstrations
Animated UV gradient shader using WebGPU and vgpu. Showcases shader fundamentals with time-based animation and wave composition to create living gradients.
GPU-accelerated particle physics with compute shaders. 10,000+ particles simulated in real-time with gravity, velocity, and collision detection—entirely on the GPU at 60 FPS.
Side-by-side comparison of naive markdown rendering vs Vercel's streamdown. Watch how unterminated syntax creates glitches during AI-style token streaming, and how streamdown repairs them on the fly.